Farming simulator 17 camera controls3/16/2024 ObjectChanges (to change translation/rotation/visibility/.)įor further informations: README on Github. Start/Stop Motor, TurnOn/Off tool, Lift/Lower attacher joints. to open/close windows, fold/unfold warning signs. Using the controls you can steer different things: All interactions are generally possible to use from the inside and the outside of a vehicle. The controls are able to be used as switch or to force a state. Another way for interactive handling is a key binding event. You can use click icons that appear when you turn on IC or when you are nearby. 'IC' provides different possibilities to interact with your vehicles. With IC you get the possibility to control many parts of several (prepared) vehicles interacitvly. While this mod is active, you are able to use many other mods that support Interactive Control. Please note primarily only the vanilla Baler/BaleWrapper scripts are supported, so some mod balers may not work as intended.'Interactive Control' is a global script mod for Farming Simulator 22. If a follower has a turned on round-baler or a bale-wrapper, it will now automatically unload the bale. The offset can be toggled between 'zero' and 'last offset value' (RIGHT CTRL + X), or inverted (press-and-hold RIGHT CTRL + X). Left/right offset is set using RIGHT CTRL + A/D, in increments of approximate 0.5 meter. This enables me to adjust the camera angle without letting go of the joystick. Look around, switch view, zoom and other functions for camera input that I get from using the 'quick camera mod'. Positive values are "keep back" distance (up to +250), and negative values are "in front" (up to -50).ĭo please note that current there are no traffic-collision-triggerboxes, so vehicles will not be able to detect when/if they collide into the leading vehicle or some other vehicle - so you better set the distance further back. I am using the trigger button as a 'modifier' for everything related to the camera. The follow distance can be set using RIGHT CTRL + W/S, in increments of approximate 5 meters. To stop following, press the same action again (RIGHT CTRL + F). It is possible to "pause" driving, and then later "resume" following the leader's trail, using the wait/resume action (RIGHT CTRL + H). If no "trail crumbs" can be found, or the vehicle already is followed by another, a warning will appear and you will have to either move a little bit further towards/back, or change to follow another vehicle. To follow some vehicle, point your own vehicle towards it and press the start action (RIGHT CTRL + F). Note: Each set of action-keys must use the same modifier-key! Press-and-hold RIGHT SHIFT + W/S to repeat decrease/increase in steps of 1. Press-and-hold RIGHT SHIFT + X = Invert the follower's offset (left-to-right, right-to-left). RIGHT SHIFT + X = Toggle the follower's offset between zero and last value. RIGHT SHIFT + A/D = Adjust the follower's left/right offset, in steps of 0.5. RIGHT SHIFT + W/S = Decrease/increase the follower's distance to me, in steps of 5. RIGHT SHIFT + H = Pause/resume the follower. Press-and-hold RIGHT CTRL + W/S to repeat decrease/increase in steps of 1.īehind - To control the vehicle that is following behind me (if any): Press-and-hold RIGHT CTRL + X = Invert the offset (left-to-right, right-to-left). RIGHT CTRL + X = Toggle offset between zero and last value. RIGHT CTRL + A/D = Adjust left/right offset when following, in steps of 0.5. RIGHT CTRL + W/S = Decrease/increase following distance, in steps of 5. RIGHT CTRL + F = Start/stop following the vehicle in front (if possible). Myself - For the vehicle the player is driving: The action-keys, which can be changed in Options - Controls, are defined in two sets:
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |